![]() This feature gives the player access to other towns, enables them to communicate with friends' towns with letters, and also subjects them to special furniture items sent from time to time from Nintendo, such as Nintendogs statues and the Red Pikmin Hat, which reference some of the company's best-selling franchises. This installment of the Animal Crossing series features Wi-Fi capabilities, which was earlier implemented in the previous game, Wild World. If the player has an illegal game storage device, such as an R4 card or a TTDS, the moving function will not work. No items, Bells or house size will be ported with the character. However, not all items transfer from a Wild World save, such as the Royal Crown. Moving in as their character will only keep the Wild World character's catalog and appearance. When moving in, the player has two options to start fresh or to move in as their DS character. The game also features more holidays, such as Halloween, Harvest Festival, Toy Day, Festivale, and many others, which were missing in the previous installment, Wild World. ![]() Villagers who do not live in the player's town can be seen wandering around the City Plaza. The player can now find Gracie in her store, GracieGrace, who is managed by the new character Labelle. Lloid the the gyroid runs an auction house for auctioning items via Wi-Fi. Lyle now works in the Happy Room Academy, and Shrunk now works at the Marquee next door. The City Plaza also features new characters Phineas the sea lion and Kicks the skunk. Most of the shops close at 9 PM daily, with the exception of Redd's Store and The Resetti Surveillance Center. This area of the game is available via Kapp'n's bus, and is open all hours of the day. These include Gracie the giraffe and Redd the fox, among other characters, such as Dr. The City houses most of the characters that, in previous games, were considered special visitors. This incarnation of the Animal Crossing series features a newly accessible location called the City. There are now 64 insects and fish which is an increase of 8 since Wild World, which had 56 insects and fish. It also uses a new feature called Wii Speak, which allows players to talk to each other when visiting each other's towns. After picking a home, meeting Tom Nook at Nook's Cranny lets him instructs the player to partake in a parttime job, which will pay off the player's initial home loan.Ĭity Folk takes advantage of the WiiConnect24 functionality of the Wii console. ![]() Tom Nook greets the player upon leaving a vacant house, telling them about his services. Upon meeting Pelly (or Phyllis if during nighttime), she will greet them and tell them about the selection of vacant homes to choose. Afterwards, Kapp'n instructs them to go to the Town Hall. The player initially starts by riding a bus with Kapp'n to a new town. As the player earns more income in bells, they can develop further town developments, unlocking new buildings and accessing further gameplay. In the town and city, the citizens pay in a currency called bells, which buys tools, furniture, and certain services. They can take the bus to travel between the town and city, exploring various locations and meet more characters. In City Folk, the player lives in a town consisting of 6-10 animal villagers.
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