![]() Yes, the new jobs are just as addictive as the old ones. Instead, I’ve just stuck with being a black mage for now, but maybe when I have time again I will level up my machinist. Time to get new gear, and level up all over again. It made sense, although it’s still a bit frustrating that my character couldn’t equip the excellent gear that I already had and loved. As a result, my level 50 black mage transformed into a level 30 machinist when changing class. The option to shoot guns and set up turrets? Sign me up! However, I obviously knew nothing about it and didn’t have the skills to handle the better weaponry. I found myself in the factory where I was sent on a quest that resulted in opening up the machinist job. Upon arriving in Ishgard, there are a range of new side quests to undertake in the city itself. ![]() Heavensward offers new jobs, but the reasoning actually works for me, including the level downgrade. It promoted learning new classes, but felt incredibly grind-based and didn’t totally make sense. Previously, in order to turn from Thaumaturg to Black Mage, you had to pursue another class and have their powers combine at a specific level. Get a real jobĪ Realm Reborn let you play as your preferred character class, with options ranging from archers and black mages to pugilists and dragoons. Go fix some political intrigue, but wait, there’s a dragon and you need to help, which reveals some new political intrigue, and on the story continues. By telling a story with a few things going on at once, it felt more immersive and less repetitive. The main story is also paced much better than the base game, making each new area feel worthwhile exploring before moving on to the next. It was such a fun side story that I totally enjoyed getting lost in. It’s also where chocobos breed and some of the side quests include hunting down chocobos for training or food, as well as ensuring sustainable hunting practices. I loved traveling to one new area to find an entire tribe of people who live under the shelter of enormous trees in order to avoid the dragons in the area. ![]() The stories behind the side quests (and the main story line) are also much more satisfying. This not only encourages players to complete those seemingly superfluous missions, but also makes said side quests feel that much more rewarding. While some story missions provide aether attunement, the majority come from side quests. This is done by finding “aether currents” scattered around the map, as well as by completing specific missions. That’s right, much like other MMOs that restricted flying mounts to ensure that players experienced the full range of what an area had to offer, Final Fantasy XIV’s expansion makes it so that your mount can only fly once you have attuned to the aether in the area. However, your mount can’t fly at first in a new area. Thankfully, Heavenward also introduces flying mounts, making traversing the new terrain a bit easier and more fun. From floating island clusters to frozen wastelands and even a lush world under a canopy of trees, there is a lot to discover in the expansion. While A Realm Reborn featured three main biomes (desert, coastal and forest) with a touch of an icy world, Heavensward breaks the mould with some unique worlds. This means that the sealed off kingdom of Ishgard becomes the player’s new stomping grounds, but there are way more areas to explore as well. So what’s new in Heavensward? A whole new worldįollowing the fallout in Eorzea at the end of FFXIV: A Realm Reborn, the bringer of light must journey to new lands. You can read my review of the base game, A Realm Reborn, over here. I’m not going to go into the basics of the original character creation elements, or the original jobs and dungeons. So, does it raise the bar on the MMO, or is it just more of the same? As a result, Square Enix’s MMO got an expansion, and I have spent a considerable number of hours exploring the new content. Not all have survived, but Final Fantasy XIV: A Realm Reborn not only survived, but thrived. Last year, it seemed like everyone was trying to jump on the MMO bandwagon.
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